Planet Blender v2 beta 4 ‘Turning Pages’

jesterPrincess was not really wanting to fall asleep, so I took her at some point in the sling, where she finally fell asleep. During that time I worked more on Planet Blender (and some other projects that will be published soon enough. Exciting!). I give you back the possibility to browse pages again! As of this writing, there are 393 pages worth of reading, meaning a whopping lot of community chatter :)

I also fixed numerous bugs throughout the code base, reshuffling code too.

Enjoy!

Planet Blender v2 beta3 “Remember the days”

Last night I published a new small feature for Planet Blender, namely a calendar from which you can see how many messages have been posted through the various feeds. There is even code ready for browsing through the calendar, and picking days so you see all messages for that specific day (like this many we had last year). This brings us to Planet Blender v2 beta3, which I have dubbed “Remember the days”. Some sample URLs for the impatient:

http://www.planetblender.org/cal/2009/10 (this one shows just different calendar)

http://www.planetblender.org/day/2008/11/10 (this one shows messages for that day)

I’ll be adding more browsing functionality (like older/newer buttons, and search) over time. Keep checking the site for news!

Planet Blender v2 beta2 – In The Fast-Lane

After a long period of being busy with family and other important things, I finally got around to doing something with Planet Blender. The speed of v2 beta1 was frankly quite awful, and I was looking into doing something with clean and small code.

I searched for solutions and finally I tried my hand on Web.py. In 10 minutes I rewrote the front-end to something that is nice compact and easy to maintain. I dropped also the resource hog javascript (dojotoolkit) so that the site is now nice fast compared to the previous version. I imagine that browsing Planet Blender is now easier also for those that use addons like NoScript and filtering solutions. There’s still enough left to do (like a proper layout), but with the new code in place I should be able to write more code in shorter time (I’m just more comfortable writing Python than PHP… )

I hope you enjoy coming to this Planet Blender and find information and news to your liking.

/Nathan

T-Shirt from Project London

Yesterday I found a nice surprise among the post. A more than cool t-shirt from Project London! I thank Phil, Nathan and Ian for this great gift.

As you may have noticed, I run on Planet Blender a banner campaign. Why? Because I like what they’re doing AND they use Blender. I wish the Project London team good luck with creating this movie. In my book it goes under the chapter “Much Anticipated”. Check the movie, you’ll love it…

Project London - Post-Production Team T-Shirt

Project London - Post-Production Team T-Shirt

RSS Feed for Planet Blender and more. The first Beta.

Finally I sat down and enabled the RSS feed for Planet Blender. This file you can now add back to your favourite feed reader. It shows the latest 10 blogs that have been aggregated into Planet Blender. The feed is updated together with the contents of Planet Blender. So once every hour you get the latest news of what is going on in our Blender world.

I have also created another feature, which you hopefully will like: reading of older and newer posts on Planet Blender. At the top you can now find buttons for browsing through all the pages in Planet Blender. There are at this writing over 120 pages worth of posts. With 20 posts featured on each page that is over 2400 posts.

Now that Planet Blender can be read outside of Planet Blender, the addition of navigation. This all adds up to the first beta release of Planet Blender v2.

As always, do report missing feeds through the submission panel (note: submit the actual RSS/ATOM feed, that ensures better handling).

You may also have noticed the two campaigns that are running on Planet Blender. I support both Project Durian and Project London. For Project Durian, lets get to the 2000 sold copies during preorder! Have your friends order one too. Project London I’ve been following for a long time, and I think they’re doing a great job, using Blender for all the CGI in the film. It’ll be a blast!

That’s it for now. Enjoy Planet Blender, and if you have improvement ideas, don’t hesitate to send them in by commenting on the news items.

Sending in Feeds

The new feed submission works already pretty nicely: 5 feeds have been added over the weekend thanks to this new form! Thanks to the submitters!

One note though, when you submit a feed, make sure it is the RSS feed (or Atom). I do check all submitted links, but because it is manual work, it really helps if the actual feed for a blog is submitted.

I noticed that a field for specifying the language of the feed still is missing, so I’ll put that on the list for things to look at.

At any rate, let those blog feeds come!

3DMagix, rebranding and selling the free software Blender

As you may have noticed in our community, a new attempt to sell Blender, while abusing the work of fellow Blenderheads has appeared. Blendernation.com has written about this, so has blender.org and already many other blogs too.

Now, I think that it is ok to make money using Blender. It is a good thing to do. BUT it should be done always with respect for those who have devoted their time to improving and developing the software and services around it. And with the utmost respect to the entire community when you are going to rebrand Blender. Looking at the site of 3DMagix I cannot see any of the above. I see a foul attempt to rid people of their precious money (which they very probably could better spend on their families) through a whole lot of tactics that to my eye look like everything that spam and scams do.

In short: making money with Blender is good, but not when it is through scams, bringing Blender and its community a bad name and by abusing the works from others.

I call for all bloggers around the world to write about this and to link to the Blendernation and blender.org articles. This we can’t let go without counter-measures.

Planet Blender v2

After a month of silence from my part, due to work load (man, guiding people can take so much time), I finally got a hold of myself last weekend and started working on an improved interface for Planet Blender.

I still use the same aggregation code (but I have already thought of some improvements in that area too). The interface is what I’ve been working on, and I’ll keep improving it.

For now I’ll work on the JavaScript enabled part only, but at some point the RSS-feed will come back too, so you can read it in your favourite feed reader.

I’ll put up a tracker for Planet Blender too,  so when you find issues, you can report them and I’ll try to fix them whenever I can.

Since last Sunday I’ve done 3 small releases, and I’ll continue in providing small releases. The first one was called ‘Minimal’, the second ‘Getting rolling…’ and the current, third release is dubbed ‘Transmitting’. Keep coming back to see if I’ve added new features to the site.

For now, enjoy the current state, and do send in feeds to blogs by Blenderheads. (Note, make sure you submit the actual RSS or Atom feed, just the homepage for the blog is not enough). Feeds will be verified before they are excepted.

Have fun!

/Nathan

Planet Blender 1st Anniversary

It’s hard to believe that already a year has passed since I opened the site on April 25th of 2008. Things have gradually grown, from only a handful of feeds to well over a hundred. During this year almost 7000 blog posts have been aggregated by Planet Blender, averaging over 18 posts per day.

In order to ensure we keep growing and providing quick community updates, I invite everybody to send in more Blender-related blog feeds, from any language possible. Send them to my mailbox.

I hope that the coming year will be as interesting as the previous one, with growth and enough to read for everybody who likes to follow Planet Blender.

Cheers,

/Nathan

RSS-feed URL changed

In a bit of oversight, I forgot to mention to all the loyal readers that use the RSS-feed that I have changed the URL for the feed.

For some reason FeedBurner had made some changes that broke entirely the feed concerning following links. I have now opted to directly provide the RSS-feed from Planet Blender, as I have now my own way of following how people read news from Planet Blender.

I hope this minor inconvenience is not too big a hurdle for those with feed readers. The new URL for the feed is http://www.planetblender.org/?path=/rdf/

Thanks to all for reading Planet Blender.

/Nathan

ps. I am always open for more feeds to add to Planet Blender!